Coding and Robotics
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Coding and Robotics 〰️
k-2 code a snack
Students will learn about different animal feeding types (herbivore, carnivore, omnivore). They will then learn how to code using Scratch Jr, a block coding program. They will code a matching game that will show the animals they learned about getting to their favorite snacks. In doing so, they will explore a variety of ways to create with code.
TEKS: K-2.1G, K-2.4B, K.6A, K.6B, 1.11B, 1.11C, 1.12A, 2.11B, 2.12B
k-2 botley coding
In this activity, students will be able to understand the basic principles of coding through a series of challenges with Botley and coding cards.
TEKS: K-2.1A, K-2.3B, K-2.3C, K-2.4B
3-5 toy designer workshop
Students will explore the capabilities of the circuit playground express and the basics of coding and programming to then create their prototype toy.
TEKS: Science
3.2D, 3.2E, 3.3C, 3.6A
4.2A, 4.2D, 4.3A, 4.3C,
5,2A, 5.2B, 5.2F, 5.3C, 5.6A, 5.6B
Technology:
3.2F, 3.4A, 3.4B, 3.4C, 3.6D
4.2F, 4.4A, 4.4B, 4.4C, 4.6D
5.2F, 5.4A, 5.4B, 5.4C, 5.6D
3-5 coded obstacle course
Using Arduino-based mBots and iPads, students will program their robots to complete an obstacle course. They will use logic and critical thinking to create a program to complete a course.
TEKS: 3.1A, 3.2A, 3.2F, 3.3A, 3.3C, 3.6A, 4.1A, 4.2A, 4.2F, 4.3A, 4.3C, 4.6A, 5.1A, 5.2A, 5.2B, 5.2F, 5.3A, 5.3C, 5.6A
Technology:
1A, 1B, 1C, 4A, 4B, 4C, 4D, 5E, 5F, 5G
6-8 it’s electric
Students will be introduced to Climate Change and explore energy optimization by building an electric car with the Hummingbird kit.
TEKS: 6.2A, 6.2B, 6.2C, 6.2D, 6.2E, 6.3A, 6.9C, 6.8B, 6.8C, 6.8D, 6.7
7.2A, 7.2B, 7.2C, 7.2D, 7.2E, 7.3A, 7.5
8.2A, 8.2B, 8.2C, 8.2D, 8.2E, 8.3A, 8.6B, 8.6C
6-8 wearable tech
Teams will be challenged to use basic principles of design, circuitry, and coding to create a product that will help people. They will code a Circuit Playground Express component for their design.
TEKS: 6.1B, 6.1D, 6.1G, 6.2D, 6.3B, 6.4C, 6.7B
7.1B, 7.1D, 7.1G, 7.2D, 7.3B, 7.4C